FBX to OBJ Converter

Pull the static mesh out of an Autodesk FBX as an OBJ, for the importer that will not take FBX, in your browser.

Your file never leaves this browser. No account, no upload, no limit on how many you convert.

HOW IT WORKS

How to Convert an FBX File to OBJ

Pick the FBX, check which meshes the browser read, download the OBJ.

  1. Choose the FBX

    Select an FBX file up to 100 MB from your local device.

    No server upload

  2. Verify static geometry

    Review the reported triangle count, object count and bounding box.

    Scene features are excluded

  3. Export the OBJ

    Download the static mesh with the coordinate numbers unchanged.

    For simpler import paths

opolyo-model.glb @ in about two minutes

What Survives FBX to OBJ

OBJ stores static geometry, so that is what comes out: the mesh, with the coordinate numbers unchanged. Animation, rigs, cameras and the scene hierarchy stay in the FBX.
GeometryColourMaterialsUnitsTopologyFile size

Geometry

Only the static FBX mesh goes into the OBJ. Animated deformation and other scene parts are left out.

FBX file format

the file you have

Opolyo

the converter above

FBX scene reduced to portable static OBJ geometry

INSIDE THE CONVERSION

How FBX to OBJ Conversion Builds the Output

The browser turns an FBX scene into a static OBJ mesh in four stages. Each stage below says where the geometry and the coordinates come from.

  1. 01

    The loader resolves the FBX scene

    Binary FBX 7.x is parsed into a scene the browser can inspect mesh by mesh.

    That pass finds the static geometry, counts its triangles and calculates one bounding box for the loaded scene. The report appears before export, so you can confirm the expected objects were read.

  2. 02

    World transforms become OBJ positions

    FBX nodes can move, rotate and scale their meshes inside a hierarchy.

    Each vertex is written in its final world position, so the meshes keep their visible placement. The node hierarchy itself is not carried.

  3. 03

    Static geometry crosses the format boundary

    OBJ records vertices, normals and face connections.

    The browser writes that static surface and leaves animation, rigs, cameras and lights in the FBX. The result is the geometry a simpler importer needs.

  4. 04

    Coordinate values are not rescaled

    FBX and OBJ declare no unit this converter can safely convert.

    The coordinates are carried through without a multiplier. Use the displayed bounding box to pick the import unit in the destination application.

SPECIFICATIONS

FBX to OBJ Specifications

Writes the FBX static mesh as OBJ and leaves out the scene features OBJ cannot hold.

Input

Accepts
.fbx
Size ceiling
100 MB
Read in
Your browser

Output

Writes
OBJ text
Carries
The static mesh
Materials
Not written

Scale and cost

Scale
Carried through
Conversions
Unlimited
Price
Free

BEFORE YOU CONVERT

Why Opolyo, not a typical FBX to OBJ converter

You trade the full FBX scene container for a simpler mesh file.
Mesh
Most tools:Often writes the mesh without saying what was read.
Opolyo:Extracts the static mesh into an OBJ download and shows the triangle and object counts first.
Scene features
Most tools:Often drops the data OBJ cannot represent, without saying so.
Opolyo:Leaves out animation, rigs, skinning, hierarchy, cameras and lights, and lists them before you convert.
Units
Most tools:Often applies its own working scale to unitless FBX or OBJ values.
Opolyo:Carries the coordinate numbers through unchanged, with no unit guess.
Processing
Most tools:Often sends the FBX to a server.
Opolyo:Runs on your machine inside the current tab.
Barriers
Most tools:Often combines file quotas with an account requirement.
Opolyo:No file count cap and no account, up to 100 MB per file.
The OBJ is for the static geometry stage of your pipeline. Keep the original FBX for anything that needs its animation or scene structure. The converter above does it without an account.

WHAT YOU GET

Models you can spin before you download

The models below were made with Opolyo. Drag one to spin it. What you download above is the same kind of file: a real mesh, ready for the importer.

Pricing

Every credit turns into a model you keep

Billed every month. Cancel anytime.

Start

For your first prints and props

$19.99

USD

Billed monthly

  • 160 credits / month (16 generations)
  • Standard and Ultra PBR textures
  • GLB, STL & OBJ export
  • Built-in format converter
  • Failed generations refunded automatically
  • Commercial license
  • Email support
Get Opolyo

Cancel anytime.

POPULAR

Build

For people who ship models weekly

$39.99

USD

Billed monthly

  • 360 credits / month (36 generations)
  • Standard and Ultra PBR textures
  • GLB, STL & OBJ export
  • Built-in format converter
  • Failed generations refunded automatically
  • Commercial license
  • Email support
Get Opolyo

Cancel anytime.

BEST VALUE

Scale

For studios and print farms

$89.99

USD

Billed monthly

Everything in Build, plus:
  • 900 credits / month (90 generations)
  • Lowest cost per credit
  • Priority email support (24h response)
Get Opolyo

Cancel anytime.

I filled my first map in just one afternoon! That's 24 props already.

Marcus Reed

Built a Game

FBX to OBJ Converter FAQ

Question not here? Ask by email.
  • Yes, when the pipeline needs only static mesh geometry and already accepts OBJ. The converter leaves out the FBX features OBJ cannot store.
  • No. OBJ has no way to store animation, so the result is static geometry only.
  • No. OBJ cannot hold either. Keep the FBX for any workflow that needs skeletal deformation.
  • They are left out, along with the scene hierarchy. None of them has an OBJ equivalent.
  • Binary FBX 7.x. FBX older than 7.0 and text FBX from some exporters cannot be read here, so re export as current binary FBX if the file fails.
  • Yes. It runs on your own machine, so it is free and uses no credits.
  • No. Choose the FBX and save its OBJ without an account.
  • No limit on how many files. Each file can be up to 100 MB.
  • No. Reading the file and writing the OBJ both happen on your machine.
  • No. The browser tab does the whole conversion.
  • Look at the triangle count, object count and bounding box shown before download. They describe the geometry read from your FBX.
  • No. Neither FBX nor OBJ declares a unit, so the coordinate values are copied unchanged.
  • OBJ cannot represent animation, rigs, skinning, scene hierarchy, cameras or lights. Only the static mesh survives.
  • Yes. Vertices are written in their evaluated world positions, so FBX translation, rotation and scale end up in the OBJ geometry.
  • Yes. Every mesh the loader reads goes into one OBJ file. Check the object count before download to confirm the expected meshes were in the scene.
  • Yes. The paid side of Opolyo generates a 3D model from a photo or a written description, and that uses credits. Extracting the mesh from an FBX you already have stays free.

What people make with Opolyo

5,873 makers and counting. A few of them told us what they made, and what happened next.

  • The customer's payment dashboard, a net revenue panel reading $2,605.00 with $0.00 for the comparison period
    I’m a game dev and originally started using this to turn some of my reference images into 3D assets for a project. A few of the models turned out better than I expected, so I cleaned them up and started selling them on the side too. Just crossed $2,600 in net revenue from those 3D models. Never really planned on becoming an asset seller, but I’m definitely not complaining 🙌
    N
    Nathan Brooks
  • Didn’t think a single image would get me this far. The model needed a little cleanup, but I had a solid base ready in minutes. Saved me an entire afternoon.
    D
    Dylan Reeves
  • Turned one of my kid’s drawings into a little 3D character with Opolyo. She absolutely lost it when she saw it. Probably the most fun thing I’ve made with this so far.
    K
    Kyle Brandt
  • The customer's Stripe gross volume: £231.05 for Sep 2025 to Aug 2026 against £0.00 for the twelve months before, the line flat at zero until a single month of £186.15 near the end
    Honestly didn’t expect anyone to actually pay for the 3D stuff I was making. Put a few of them up for sale just to test it and somehow made £231 from my models. Still feels a bit unreal seeing that number 😂
    O
    Owen Whitaker
  • The customer's Dodo Payments record of paid 3D requests, at a range of different amounts
    I started using Opolyo for a few custom 3D requests from clients and somehow it turned into a little side service of its own. Some people just need a quick conversion, others want more detailed work, so the order sizes are all over the place. Seeing multiple paid requests come in on the same day still feels pretty surreal. Never thought image-to-3D would become something clients actually kept coming back for.
    A
    Adam Pike
  • I use a lot of reference images when working on interior concepts, and this made it really easy to turn an object I liked into a rough 3D asset. I still adjusted a few things afterward, but it saved me from modeling the whole thing from zero.
    C
    Claire Bennett
  • Couldn’t find the exact prop I needed anywhere, so I threw the reference image into Opolyo as a last resort. The first result wasn’t perfect, but the overall shape and proportions were already there. It actually looked like the thing in my reference. After a little cleanup, it was exactly what I needed.
    J
    Jonah Reyes
  • Used it to turn a couple of product images into 3D models for our store. Took a few tries to get the best result, but still much easier than hiring someone to model everything manually.
    G
    Grant Miller
  • The customer's inbox of Stripe payment notifications: five payments, four of $14.99 and one of $125.88
    Woke up, checked my inbox and Stripe notifications just kept showing up. Most were $14.99 orders, then a $125.88 payment landed later in the day. I’m still pretty new to selling my 3D stuff, so seeing 5 sales come in on the same day was a really nice feeling. 🔥
    M
    Miles Prescott
  • I had a photo of a small figurine from years ago that I couldn’t find anywhere anymore. Tried putting it into Opolyo just to see what would happen, and the result was honestly better than I expected. It felt like bringing an old thing back to life. I still want to clean up a few details before printing it, but this is probably my favorite use so far.
    R
    Riley Fenn
  • Turned a photo into a little 3D model, printed it, and gave it to a friend for his birthday. Wasn’t expecting him to react that much 😂 He absolutely loved it. Now I’m thinking of making a few more for Christmas.
    T
    Tyler Hodge
  • The customer's Dodo Payments dashboard for their 3D commission work, totalling $181.92
    I mostly got into this because I like 3D printing and wanted to make a few custom pieces without learning modeling from scratch. Then a couple of people asked if I could make something for them too, so I started taking small requests here and there. Just hit $181.92 from custom 3D commissions. It’s not a huge number, but getting paid for something I was already doing for fun feels pretty awesome.
    W
    Wes Delaney
  • Been playing around with this for a small game project and some of the results are actually really fun. I generated a few props from reference images and one of them ended up fitting the scene perfectly. It’s staying in the game.
    E
    Evan Ross

Unblock the FBX handoff

Extract the OBJ above, or generate a different model in Opolyo's paid AI workspace.

Generate 3D Model